Multiplier events in Finland

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We conducted two different events in Finland: On as part of SySTEM 2020 project taking place in AALTO University 18th of March 2019 and another one in Tampere University in Tampere 8th of May 2019. 

The first Multiplier event at AALTO

The System 2020 co-design event aimed for gaining understanding, and to ideate solutions around inclusion, engagement, as well as assessment and recognition of science learning outside the classroom. The morning was dedicated for the SySTEM 2020 management work and the afternoon consisted of a workshop where ideation was taking place using design thinking methods (see table 1 – also in the agenda see attachment 1). DesignIT platform was used to support and document the groups’ work during the co-design event. Participants (42 in the DesignIT multiplier event) were asked to report their work by filling digital templates. The templates and other documented materials were placed into the DesignIt platform ( Besides, all needed guidelines and materials of the event were available online in the DesignIT platform (see figure 1). 

The participants to the co-design event came from 19 countries from Europe and the Middle East. In the SySTEM 2020 51 partners took part, and in the multiplier DesignIT event, 42 participants took part. 

This event was chosen for the DesignIT multiplier event because there was a need for using new easy to use documentation tool, and the participants could disseminate the information broadly. The participants consisted of the museum, maker space, youth association facilitators as well as institute members representing immigrant and disabled people to support their informal science learning. All participants knew and used design thinking methods in their work.

Table. The methods and materials used during the Helsinki co-design event with their purpose.

Method Purpose Materials
Concept mapping Understanding and defining A slide showcase of the co-design event themes was projected as background information.

Paper, post-its, markers. 

Framing of challenges and opportunities Understanding and defining How Might We triggers cards, proto-personas.

Paper, post-its, markers.

Prioritization of the unified opportunities  Understanding and defining Prioritization of the opportunities I (personal score map).


Averaging the prioritization scores Understanding and defining Prioritization of the opportunities II (canvas with group averages).


Ideation of design solutions Ideating Design solution canvas, guidelines for assessing the design solutions.

Papers, post-its, pens, colour dot stickers.

Participants were enthusiastic about using the tool. We first presented the DesignIT project, then the DesignIT platform with tutorial videos and QR codes to access it. We had created challenges based on the themes of the events. The participants were divided into the themes and uploaded their documentation of the ideation process into the challenges.

In use, we also detected some bugs such as that the platform did not support Hebrew languages. These were corrected so that those who wished could continue the use on the following day although the 19th was not an official day for the DesignIT multiplier events.

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